VRHow / All sections / Interactive Lab

VRHow Interactive Lab

Hands-on visual tools and interactive experiments designed to explain how virtual reality hardware and real-time graphics work. Explore headset subsystems in 3D, test optical trade-offs, and run interactive simulations covering frame timing, GPU workload, latency, foveated rendering, and display persistence.

Hardware & Optics · Real-Time 3D

3D Headset Studio

An interactive, procedural 3D headset teardown and optics laboratory. Rotate the model in real time, explode internal components (lenses, displays, sensors, strap, IPD dial), and test educational simulations for sweet-spot alignment, pixels per degree (PPD), frame delivery budgets, and lens distortion correction.

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Real-Time Systems · 5 Interactive Simulations

VR Performance & Perception Lab

Five interactive, clearly labeled simulations that explain why VR feels smooth, sharp, or off. Adjust variables in real time to observe the direct physical and perceptual trade-offs behind frame timing, GPU rendering bottlenecks, end-to-end latency, foveated rendering, and display persistence.

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Optics & Motion Physics · 2 Simulators

VR Comfort & Optics Lab

An interactive engineering reference exploring VR frame budgets, motion-to-photon latency, presentation artifacts, and near-eye optical design trade-offs with side-by-side through-the-lens comparisons.

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How our lab tools work

The models and demonstrations in VRHow's Interactive Lab are built for education: